Showing posts with label concept. Show all posts
Showing posts with label concept. Show all posts

Wednesday, 27 March 2013

Characters Design

Mouse

The Mouse character being test into different colours. I find it very hard to match it with other colours. At first, Mouse with an outline looks very weird to me. I then tried changing to using only one type of colour with different gradients, and I think it looks much better. After that, I tried experimenting with different colours, even using two tones. I end up with the blue mouse as yellow blends in easily with the white background. 



Sausage

Sausage character was at first brown in colour but I felt it was too dull. I liked it when it is filled in pink and red colours to show the look and mood of an actual sausage. Yellow sausage looked like a banana while blue sausage looked like a jelly bean.


Bird

I like this Bird character the most. It looks very quite in this shape. I ended up using yellow colour on Bird because I want the three characters to be in primary colours, although it looks nice in blue and red as well.
Selected Characters
Three of characters have matched with each other to build a harmony colour mood. Blue for Mouse, yellow for Bird and Sausage is red. The colours quite represent the characters themselves.

Monday, 25 March 2013

Refined Sketches



Page 2 sketch has been added in a game.





Previous page 3 is game page but it has now become an interactive story page.








Previous page 7 is collecting game and it is changed to interactive animation page.


Page 8 has become cooking game which located on page 3 in previous page.






























There are 10 refined sketches because the game in page 3 and 4 are too close together. I was advised by my supervisor to leave a gap between both the games. So I refined the game location according to the new game structure with same game which is decided below.


Thursday, 21 March 2013

Sketches




















There are 10 sketch pages, including three game design. This is how it would look and feel for the composition of drawing according to the story. These sketches are drawn according to the refined game structure, together with some of my own creativity.





Thursday, 7 March 2013

Art Direction and Mood Board

After collecting various samples as a guide to the colour chart for my final project, these sample images are the type of ideal art direction I planned on. It inspires me and help set my colour mood for the story to create a colourful and the imaginative world for kids.
  

Thursday, 31 January 2013

Project Outcome

Project Aims



Serves as a handy bedtime story for children and break the rule of reading fairy tale story from fully text-based storybooks to expand the imagination world with all creative ideas.
Project Outcome(s)
1


An offline content-rich story eBook based on an interactive fairy tale with 3 mini games, background music and story narrator in Android platform for smart phones and tablets especially Kindle Fire.
2


10 pages of flash mobile application for story with a 1280px x 800px dimension which is scalable. The duration of eBook will be 5-7 minutes long.
3


3 mini games are drag and drop matching cooking game, memory matching card game and vertical drop and collect game. The duration of one mini puzzle game will take 2 minutes.
4


There have interactivity images in each pages of eBook with sound effect.
5


The original story of “the Mouse , the Bird and the Sausage” from Grimms' Fairy Tales by The Brothers
Grimm.

This is Project Outcome after presentation of Proposal Prospectus and what I am going to produce for my final project. Target audience has changed to five to six years old children and mini games had been reduced due to time management problem but I will try to work it out.